Posts

Showing posts from December, 2017

Last Place Still Means You Crossed the Finish Line

As the semester came to a close and the end of semester screening drew closer, I grew more worried that I wouldn't make it in time to submit my short film and my worries were realized. As I finished my animation and set off to render at the beginning of the week, I did not account for how much time the added lighting assets would add to the render time. What I could render at a decent, but slightly grainy quality in 30 seconds per frame shot up to taking over a minute and a half per frame due to the added light bounces to achieve the same look. Not to mention the seemingly never ending run time increases, which saw my short increase from what was suppose to be 3 to 5 minutes at most all the way to around 10 minutes long. The difference between 7,200 frames and 14,4000 frames is obviously huge, especially at the render speeds which, if I hadn't used a render farm, would have taken my computer 15 days to render. The render farm allowed me to cut that down into 6 days but it still...