Moving Boxes
This week, while testing out animating my project by playing around with the animation, has resulted in an interesting detail that I will need to quickly reach a decision on. While setting up a short 1 minute rough animation of my project, I found that the pace of the animation, in order to match what I see when I think of it, is even slower than I thought. Within 1 minute of my animation, the box people, slow and dull in their movements, take a considerable amount of screen time to move about. I animated the emergence of the boxes from their cases as well as the opening of the animation I envisioned. Just these two small events alone took over a minute of screen time.
If this rate was replicated across the entire animation, the what was suppose to be at most 6 minute animation may very well end up being closer to the double digits. This has resulted in a bit of a conundrum as it makes me question whether or not the slow deliberate movements of the boxes are really necessary and if they are, how much of a compromise I must make in order to keep the runtime down. I am not against keeping the pace, although there is definitely some opportunities within the initial minute to speed it up.
Whether or not I do so will just depend on the smoothness of the animation as I carve out more of the work, and whether or not I believe it would be beneficial to increase the speed.
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